i have made different textures in gypsum to explore possible surface on my added buildings. in the hub i have added new buildings, where old buildings have totally collapsed. so, with adding one new type of architecture, i am just adding to the historic way of dealing with architecture in the village. there are basically [...]
Archive for July, 2010
working with texture
Posted in materiality, models on July 15, 2010 | Leave a Comment »
close to solving the masterplan
Posted in the logic of Jazeerah al hamra, understanding al jazeerah al hamra on July 13, 2010 | 2 Comments »
the issue with the parking is difficult. but i have decided to situate it as close to the center of the village as possible. this, for several reasons. one, is because of heat. the car is as fact, and the heat is a fact. in summer, it gets close to 50 degrees, and you do [...]
some pictures from the model
Posted in models, systems on July 13, 2010 | Leave a Comment »
this is to give an idea of how the hub will function, in a social matter. the focus is on the private meeting the public.
solar shading
Posted in materiality, models, systems on July 6, 2010 | 2 Comments »
once i have figured out the system, it`s function and amount, the real issue is now to adapt it to the existing situation. to make use of the solar pv system as shading is to give meaning to the system. it could have easily been put on top of the roof, but the importance of [...]